Design and Implementation of Real-time Multi-user Multi-screen Wireless Projection System Based on ARM Embedded System

Zhaohua Long, Jiangnan Chen


Aiming at the shortage of existing real-time screen sharing system,a real-time multi-user multi-screen wireless projection system is proposed in this paper. On the basis of the proposed system, a weight-based rendering method combined with response time and the amount of data change is proposed. By implementing the system on hardware platform,the results show that the system can well adapt to multiple users, and the weight-based rendering method can balance the response time of the server to the client and optimize the real-time customer service system.


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